Thursday, 8 December 2011

Modelling - hallway - doors


Hallway wall geometry and reference planes in isolation mode


Bridge and cap previously removed geometry to create door - detach


Create box to be used as door hinge


Create another box for door holdings - select vertices on side away from hinge - scale height down


Add cylinder to end


Copy and repeat geometry to purpose


Repeat process for covered window


Add depth to door via shell


Add doors to isolation scene - (highlight everything - exit isolation mode - highlight doors as well - enter isolation mode)


Copy door handles to be used on doors to save time
Bridge and cap geometry to create door geometry as before - detach plane - enter isolation mode



remove unwanted geometry to create single plane
Use connect to add single line of geometry with no slide of pinch (exact middle horizontal + vertical)


select bottom two polygons - inset and push back (individual inset)


Select top two polygons - inset and push back (group selection inset)

Apply shell modifier


Apply wood material ~ use ones applied to door because of approx same size
Apply uvw map box


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