Hallway wall geometry and reference planes in isolation mode
Bridge and cap previously removed geometry to create door - detach
Create box to be used as door hinge
Create another box for door holdings - select vertices on side away from hinge - scale height down
Add cylinder to end
Copy and repeat geometry to purpose
Repeat process for covered window
Add depth to door via shell
Add doors to isolation scene - (highlight everything - exit isolation mode - highlight doors as well - enter isolation mode)
Copy door handles to be used on doors to save time
Bridge and cap geometry to create door geometry as before - detach plane - enter isolation mode
remove unwanted geometry to create single plane
Use connect to add single line of geometry with no slide of pinch (exact middle horizontal + vertical)
select bottom two polygons - inset and push back (individual inset)
Select top two polygons - inset and push back (group selection inset)
Apply shell modifier
Apply wood material ~ use ones applied to door because of approx same size
Apply uvw map box
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