Thursday 8 December 2011

Modelling - building - interior - canvas picture + textures


New file - create box


Apply chamfer to top four edges


Use connect and high pinch amount to add vertical and horizontal geometry near corners


Showing extra geometry from angled perspective - extra geometry is to hold shape after applying turbo smooth


To create canvas effect attempted to create fine grid o cover canvas - applied tile effect to diffuse map - first view result then change to bump


Increase tile amount to increase iterations


Increase in both axis


size achieved - turned into bump map - however bump not visible from desired distances decided to use different texture


Used swirl map to see if texture could be viewed from desired distances - used speckle to create effect



Applied photo to canvas - adjusted texture as necessary. 


Apply canvas picture to scene


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