Grass plane raised topology does not line up with ground plane - corrected by selecting edge and shift dragging down to fill void
Create box - apply turbo smooth to add geometry evenly
Apply noise modifier, then another turbo smooth - noise will distort shape randomly - second turbo smooth will smooth noise geometry
Copy multiple times to have multiple stones
Select stones one at a time - change noise settings to create variations in stone geometry - added more stones with relevant sizes to reference pictures
Highlight ground geometry covering side path (in polygon mode) up to front of back of hallway - detach to later attach to grass plane
Repeat process for side path down side of building towards glazed path - detach
Added stone bitmap to side path - add texture to stones
render to view textures - adjust if necessary
No comments:
Post a Comment