Thursday 24 November 2011

Modeling - Building - exterior - details - hand rails


Create cylinder - select 2 cap segments
Delete inside segment on both sides
(no need to cap inside as geometry gap will not be visible


Select segment - editable poly - inset



Select top and bottom horizontal edge - scale down to create square



Extrude polygon - add line of geometry via connect - select side squares of geometry and extrude out as shown
Selecting both sides at the same time allows both sides to be extruded at same time to the same amount
This completes bracket



Rotate bracket geometry - create cylinder - use [shift + a then select bract the align] - alter diameter to fit inside bracket - copy and place second bracket at other end of cylinder


Repeat for second angled hand rail
Place into layer
(picture shows frozen in layer)



Create cylinder - as shown


Copy and place on steps as shown


Copy rotate and reduce height of cylinder - place as shown


Select first step cylinder - attach other cylinders to original as shown
Important to select original cylinder first otherwise pivot point may be skewed due to rotation of "hand rail"




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